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Aliens: Fireteam Elite -
Ruptured Cistern DLC

I was an Environment Artist on the Ruptured Cistern DLC horde map for Aliens: Fireteam Elite, developed by Cold Iron Studios in Unreal Engine 4. My responsibilities included:

  • Iterating on sci-fi interior architecture with a modular asset kit

  • Defining pathing for enemy AI along walls, ceilings, and pipes

  • Using splines to create streamlined, organic hive sections

  • Setting up collision and crouching spaces alongside designers

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Role: Environment Artist

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Team Size: 8

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Genre:  Third Person Shooter

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Engine: Unreal Engine 4

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Release: Dec 06, 2022

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A versatile 3d artist with a specialty in environment art, and experience in scene composition, asset creation, integration, and design.

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