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Aliens: Fireteam Elite -
Ruptured Cistern DLC
I was an Environment Artist on the Ruptured Cistern DLC horde map for Aliens: Fireteam Elite, developed by Cold Iron Studios in Unreal Engine 4. My responsibilities included:
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Iterating on sci-fi interior architecture with a modular asset kit
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Defining pathing for enemy AI along walls, ceilings, and pipes
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Using splines to create streamlined, organic hive sections
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Setting up collision and crouching spaces alongside designers
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Role: Environment Artist
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Team Size: 8
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Genre: Third Person Shooter
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Engine: Unreal Engine 4
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Release: Dec 06, 2022
A versatile 3d artist with a specialty in environment art, and experience in scene composition, asset creation, integration, and design.
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